Pages: [1] |
1. Nestled Menus for Loading Guns & Launchers (Go Back To The Old Way) - in Test Server Feedback [original thread]
Please remove all nested menus with the GUI upgrades. Please add player configurable hot keys. The first sucks in any game I have ever played and for a game as advanced as EVE, not letting the players configure their controls is archaic. svetl...
- by Miri Tirzan - at 2004.08.10 09:40:00
|
2. Nestled Menus for Loading Guns & Launchers (Go Back To The Old Way) - in Test Server Feedback [original thread]
Please remove all nested menus with the GUI upgrades. Please add player configurable hot keys. The first sucks in any game I have ever played and for a game as advanced as EVE, not letting the players configure their controls is archaic. svetl...
- by Miri Tirzan - at 2004.08.10 09:40:00
|
3. shuttles are still rewards - in Test Server Feedback [original thread]
I got another 21 shuttles as a reward. svetlana - "whining gets you stuff. that is why humans got to the top of the food chain and all the other animals got nerfed."
- by Miri Tirzan - at 2004.05.07 01:37:00
|
4. Devs: Castor Feedback - in Test Server Feedback [original thread]
I for one found there to be few real bugs and that this is was the best I have seen a patch roll out so far. I will agree that some general tweeking needs to be done for ore and NPC spawning it seems but other than that, it was not bad. svetlana ...
- by Miri Tirzan - at 2003.12.20 11:27:00
|
5. BS mining in 1.0 - in Test Server Feedback [original thread]
If the only impact is that I will lose a little more minerals for mining. Then the Apoc is not going to get hangered. I will just leave the Thorax in the hanger, mine where ever and cart the ore off to lower sec systems to refine since gates are n...
- by Miri Tirzan - at 2003.12.14 14:30:00
|
6. 1338: Ship will not instantly warp align when stopped. - in Test Server Feedback [original thread]
I would not have a problem with this if the mid-slot modules would actually remain on till the ship enters warp. As it stands now, if you want to warp, you lose all of your defensive modules (speed related) while trying to flee. And this is like ...
- by Miri Tirzan - at 2003.12.12 14:05:00
|
7. Original Blueprints: MIA - in Test Server Feedback [original thread]
Edited by: Miri Tirzan on 12/12/2003 15:01:01 Since tech II is being released Monday, then can we get it confirmed that all T1 BPs are in the game? For once I agree with Josh on an issue. Jash, please dont faint, I am sure this will not last ...
- by Miri Tirzan - at 2003.12.12 13:58:00
|
8. 1215 / 1217 Bug Compilation List - in Test Server Feedback [original thread]
Not seen this one listed yet: Text of agent missions does not match: Specifically, the plea for uniformity Mission brief says 50 units Mission Objectives says 15 units I am going with the larger number just to be sure but this needs fixed. s...
- by Miri Tirzan - at 2003.09.21 02:08:00
|
Pages: [1] |
First page | Previous page | Next page | Last page |